Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 57 days ago
10 / 6 / 9
K / D / A
70.4%
Kill participation
987.7
Damage / min
15,031g
459 gold / min
22
10 placed · 2 cleared
211
6.4 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmray21#EUW
Singed · Top
2 / 10 / 12
45.2% KP
16,336
15.5% share
10,994g
191 CS · 5.8/m
LPL AGRESSION#JGL
Lee Sin · Jungle
7 / 5 / 18
80.6% KP
18,949
18% share
14,168g
219 CS · 6.7/m
icetea#EUW12
Syndra · Mid
9 / 3 / 7
51.6% KP
33,259
31.6% share
13,465g
260 CS · 7.9/m
bileğin kırılır#kazor
Nilah · ADC
9 / 5 / 8
54.8% KP
27,640
26.3% share
16,838g
276 CS · 8.4/m
Its Me#Ap0
Janna · Support
4 / 4 / 23
87.1% KP
9,002
8.6% share
10,765g
22 CS · 0.7/m
Red side
VictoryKaori#EUW33
Vayne · Top
10 / 6 / 9
70.4% KP
32,347
25.8% share
15,031g
211 CS · 6.4/m
TwTv CastFM#Puff
Kindred · Jungle
11 / 8 / 6
63% KP
28,050
22.4% share
17,680g
261 CS · 8/m
IIIIIIllIIIIIIIl#EUW5
Viktor · Mid
2 / 2 / 18
74.1% KP
37,470
29.9% share
13,509g
308 CS · 9.4/m
Him#0905
Kai'Sa · ADC
3 / 7 / 12
55.6% KP
20,022
16% share
16,871g
280 CS · 8.5/m
Hydra#jzbj
Nautilus · Support
1 / 8 / 16
63% KP
7,409
5.9% share
8,480g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
