Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 54 days ago
3 / 8 / 13
K / D / A
41%
Kill participation
887.4
Damage / min
12,039g
413.7 gold / min
31
14 placed · 1 cleared
203
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXYZ#NR001
Darius · Top
4 / 9 / 5
31% KP
12,603
11% share
9,695g
173 CS · 5.9/m
Gacha Gamer#EUW
Kha'Zix · Jungle
9 / 7 / 7
55.2% KP
22,467
19.7% share
13,634g
186 CS · 6.4/m
zng zng zng#11111
Quinn · Mid
5 / 8 / 6
37.9% KP
18,256
16% share
13,252g
250 CS · 8.6/m
regate#EUW12
Karthus · ADC
3 / 8 / 11
48.3% KP
34,125
29.9% share
11,694g
237 CS · 8.1/m
twitch Sixten#Bosse
Ekko · Support
8 / 7 / 9
58.6% KP
26,770
23.4% share
10,682g
54 CS · 1.9/m
Red side
VictoryKaori#EUW33
Varus · Top
3 / 8 / 13
41% KP
25,823
19.9% share
12,039g
203 CS · 7/m
SineriasCoaching#EUW
Graves · Jungle
11 / 3 / 7
46.2% KP
29,812
22.9% share
18,227g
318 CS · 10.9/m
Po Gap#EUW
Aurora · Mid
21 / 4 / 7
71.8% KP
43,130
33.2% share
17,209g
222 CS · 7.6/m
TwTv TwelveFiora#Aimer
Fiora · ADC
1 / 7 / 4
12.8% KP
14,556
11.2% share
10,987g
199 CS · 6.8/m
EMPEROR AGURIN#ROYAL
Elise · Support
3 / 7 / 11
35.9% KP
16,718
12.9% share
10,343g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
