Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 51 days ago
6 / 8 / 3
K / D / A
28.1%
Kill participation
669.8
Damage / min
12,875g
444.2 gold / min
25
14 placed · 3 cleared
241
8.3 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingslayer#world
Olaf · Top
6 / 9 / 5
34.4% KP
20,510
21.3% share
11,084g
216 CS · 7.5/m
chains#free
Sylas · Jungle
9 / 6 / 7
50% KP
16,422
17% share
12,610g
199 CS · 6.9/m
Kaori#EUW33
Syndra · Mid
6 / 8 / 3
28.1% KP
19,414
20.1% share
12,875g
241 CS · 8.3/m
Smile#14J
Lucian · ADC
9 / 5 / 11
62.5% KP
35,576
36.9% share
13,481g
245 CS · 8.5/m
Kral Batuuu#kral
Milio · Support
2 / 6 / 21
71.9% KP
4,427
4.6% share
8,531g
21 CS · 0.7/m
Red side
Victoryanteno#PT1
Jayce · Top
10 / 2 / 5
44.1% KP
30,860
25.6% share
15,835g
243 CS · 8.4/m
B O O S H I#STAR
Kai'Sa · Jungle
8 / 5 / 4
35.3% KP
24,542
20.4% share
13,797g
243 CS · 8.4/m
FNC Upset#0308
Tristana · Mid
12 / 4 / 6
52.9% KP
37,616
31.2% share
17,219g
267 CS · 9.2/m
G2 Hans Sama#12838
Ashe · ADC
4 / 10 / 9
38.2% KP
18,111
15% share
12,828g
202 CS · 7/m
darkchri99#EUW
Seraphine · Support
0 / 12 / 14
41.2% KP
9,262
7.7% share
8,206g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
