Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 35 days ago
26 / 10 / 9
K / D / A
66%
Kill participation
2,622.5
Damage / min
27,253g
668 gold / min
33
10 placed · 7 cleared
332
8.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
3
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystardewvalley67#EUW
Dr. Mundo · Top
10 / 6 / 15
52.1% KP
53,065
22% share
18,067g
313 CS · 7.7/m
Jungle Pocket#EUWW
Hecarim · Jungle
15 / 9 / 18
68.8% KP
44,612
18.5% share
21,896g
263 CS · 6.4/m
Mercy9#4918
Syndra · Mid
4 / 11 / 19
47.9% KP
39,353
16.3% share
16,247g
279 CS · 6.8/m
Strode#1508
Xayah · ADC
17 / 14 / 14
64.6% KP
92,035
38.2% share
25,889g
306 CS · 7.5/m
what if you fly#5424
Nautilus · Support
2 / 13 / 31
68.8% KP
11,976
5% share
12,273g
33 CS · 0.8/m
Red side
Defeatanteno#PT1
Yone · Top
10 / 10 / 11
39.6% KP
47,107
16.1% share
19,180g
332 CS · 8.1/m
TOG Woldjo#Yuri
Cho'Gath · Jungle
12 / 9 / 16
52.8% KP
59,557
20.3% share
17,561g
210 CS · 5.1/m
Smietanek#CHOOM
Ekko · Mid
5 / 9 / 14
35.8% KP
58,705
20% share
16,008g
269 CS · 6.6/m
Kaori#EUW33
Tristana · ADC
26 / 10 / 9
66% KP
106,999
36.5% share
27,253g
332 CS · 8.1/m
fantomisto#MID
Galio · Support
0 / 10 / 29
54.7% KP
20,705
7.1% share
12,145g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
