Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 20 days ago
5 / 4 / 11
K / D / A
57.1%
Kill participation
920.3
Damage / min
14,272g
507 gold / min
32
11 placed · 5 cleared
275
9.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSSO Axel#EUW
Tryndamere · Top
5 / 10 / 0
20% KP
14,378
15.8% share
11,441g
203 CS · 7.2/m
jesus jg acc#isus
Sylas · Jungle
10 / 6 / 3
52% KP
24,166
26.6% share
12,181g
177 CS · 6.3/m
KC Kamiloo#FIRE
Yone · Mid
5 / 6 / 5
40% KP
22,055
24.3% share
12,834g
246 CS · 8.7/m
plaything#anci
Jhin · ADC
5 / 4 / 6
44% KP
15,338
16.9% share
12,369g
233 CS · 8.3/m
xiaolongxia#3223
Bard · Support
0 / 3 / 17
68% KP
14,926
16.4% share
8,325g
48 CS · 1.7/m
Red side
VictoryRick Sanchez#RAGO
Urgot · Top
6 / 6 / 9
53.6% KP
23,747
18.6% share
12,214g
201 CS · 7.1/m
nirvana pathing#0906
Xin Zhao · Jungle
6 / 4 / 9
53.6% KP
30,944
24.2% share
14,260g
231 CS · 8.2/m
VAEII#EUW
Syndra · Mid
8 / 6 / 6
50% KP
34,040
26.7% share
14,057g
248 CS · 8.8/m
Kaori#EUW33
Yunara · ADC
5 / 4 / 11
57.1% KP
25,906
20.3% share
14,272g
275 CS · 9.8/m
Satellite#tal
Janna · Support
3 / 5 / 14
60.7% KP
12,989
10.2% share
8,961g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
