Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 17 days ago
4 / 6 / 1
K / D / A
62.5%
Kill participation
795.7
Damage / min
9,460g
462.6 gold / min
14
5 placed · 3 cleared
178
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAFAhero#COR
Camille · Top
0 / 5 / 2
25% KP
8,456
15.9% share
5,760g
128 CS · 6.3/m
GOLDEN BOY#IVAMA
Wukong · Jungle
3 / 4 / 1
50% KP
8,547
16.1% share
7,134g
115 CS · 5.6/m
NieNieMozna#kur
Lissandra · Mid
1 / 7 / 1
25% KP
15,308
28.9% share
6,880g
161 CS · 7.9/m
Kaori#EUW33
Caitlyn · ADC
4 / 6 / 1
62.5% KP
16,273
30.7% share
9,460g
178 CS · 8.7/m
RocketArts#1996
Lux · Support
0 / 5 / 5
62.5% KP
4,464
8.4% share
5,263g
28 CS · 1.4/m
Red side
VictoryShe ball#Looca
Jax · Top
2 / 2 / 3
18.5% KP
11,139
15.9% share
8,942g
164 CS · 8/m
Ahsokaa#EUW
Zyra · Jungle
2 / 1 / 10
44.4% KP
10,493
14.9% share
9,967g
200 CS · 9.8/m
devil sc#99666
Akali · Mid
14 / 0 / 1
55.6% KP
20,553
29.2% share
11,714g
170 CS · 8.3/m
Low Tier God#6802
Yunara · ADC
7 / 3 / 4
40.7% KP
20,182
28.7% share
12,183g
204 CS · 10/m
Kalista Ciclista#EUW
Karma · Support
2 / 2 / 14
59.3% KP
7,901
11.2% share
7,146g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
