Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 14 days ago
8 / 5 / 5
K / D / A
68.4%
Kill participation
723.3
Damage / min
13,326g
531.3 gold / min
17
9 placed · 2 cleared
235
9.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShe ball#Looca
Camille · Top
11 / 1 / 8
57.6% KP
27,737
30.3% share
14,166g
226 CS · 9/m
BONG BONG U#2323
Udyr · Jungle
5 / 4 / 11
48.5% KP
15,228
16.6% share
11,391g
190 CS · 7.6/m
zwaker#T1WIN
Galio · Mid
7 / 4 / 10
51.5% KP
19,020
20.8% share
10,550g
175 CS · 7/m
PaoPao lol#TwTv
Aurelion Sol · ADC
8 / 3 / 12
60.6% KP
19,866
21.7% share
13,311g
231 CS · 9.2/m
wx一剑封喉血染苍穹ω4DB0T#spιη
Shen · Support
2 / 7 / 12
42.4% KP
9,739
10.6% share
7,403g
32 CS · 1.3/m
Red side
DefeatPatxiElPirata#TOP
Zaahen · Top
1 / 8 / 4
26.3% KP
13,265
18.1% share
7,374g
161 CS · 6.4/m
MarioDeLaTorre#1way
Shyvana · Jungle
6 / 6 / 10
84.2% KP
18,698
25.6% share
11,597g
172 CS · 6.9/m
Inde Navarrette#EUW12
Syndra · Mid
3 / 7 / 10
68.4% KP
15,909
21.7% share
11,548g
196 CS · 7.8/m
Kaori#EUW33
Kai'Sa · ADC
8 / 5 / 5
68.4% KP
18,144
24.8% share
13,326g
235 CS · 9.4/m
I am Responsible#Liabl
Sejuani · Support
1 / 7 / 13
73.7% KP
7,138
9.8% share
6,514g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
