Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 14 days ago
7 / 8 / 15
K / D / A
61.1%
Kill participation
907.9
Damage / min
17,333g
448.8 gold / min
46
16 placed · 7 cleared
257
6.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEileen Gu#SELE
Rumble · Top
4 / 7 / 13
43.6% KP
30,021
19.9% share
13,962g
275 CS · 7.1/m
Targamas#5555
Skarner · Jungle
6 / 6 / 24
76.9% KP
18,614
12.3% share
14,962g
220 CS · 5.7/m
Jezu#KR01
Tristana · Mid
7 / 7 / 6
33.3% KP
26,889
17.8% share
20,244g
423 CS · 11/m
Carl Friedrich#Gauß
Viktor · ADC
16 / 8 / 16
82.1% KP
52,108
34.5% share
22,922g
300 CS · 7.8/m
PaoPao lol#TwTv
Senna · Support
6 / 8 / 24
76.9% KP
23,270
15.4% share
14,294g
65 CS · 1.7/m
Red side
DefeatVenour#EUW
Jayce · Top
9 / 8 / 8
47.2% KP
44,049
29.8% share
17,098g
284 CS · 7.4/m
Rick Sanchez#RAGO
Lee Sin · Jungle
10 / 5 / 13
63.9% KP
24,463
16.5% share
18,683g
262 CS · 6.8/m
TTV ROSEHAN LOL#AHRI
Ahri · Mid
9 / 6 / 11
55.6% KP
35,636
24.1% share
16,381g
262 CS · 6.8/m
Kaori#EUW33
Xayah · ADC
7 / 8 / 15
61.1% KP
35,062
23.7% share
17,333g
257 CS · 6.7/m
Dekap#EUW
Nautilus · Support
1 / 12 / 15
44.4% KP
8,757
5.9% share
10,246g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
