Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 14 days ago
12 / 7 / 11
K / D / A
92%
Kill participation
1,166.1
Damage / min
18,980g
545.9 gold / min
49
13 placed · 11 cleared
325
9.3 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEileen Gu#SELE
Poppy · Top
4 / 4 / 18
59.5% KP
28,004
20.1% share
13,625g
231 CS · 6.6/m
twtv CruncyWM#WHITE
Sylas · Jungle
11 / 5 / 14
67.6% KP
34,098
24.5% share
15,935g
226 CS · 6.5/m
MIDKING#7273
Yone · Mid
11 / 1 / 10
56.8% KP
32,654
23.4% share
20,104g
418 CS · 12/m
Jezu#KR01
Tristana · ADC
11 / 7 / 8
51.4% KP
36,427
26.1% share
18,815g
309 CS · 8.9/m
BONJOUR L AMI#mio韩服
Nautilus · Support
0 / 8 / 22
59.5% KP
8,228
5.9% share
9,324g
36 CS · 1/m
Red side
DefeatRick Sanchez#RAGO
Vladimir · Top
6 / 8 / 7
52% KP
45,491
31.6% share
13,678g
270 CS · 7.8/m
KC NEXT MIDKING#PANDA
Jarvan IV · Jungle
3 / 9 / 16
76% KP
19,017
13.2% share
12,856g
201 CS · 5.8/m
RenoirDessendre#Miky
Aurora · Mid
3 / 9 / 10
52% KP
29,700
20.6% share
12,450g
232 CS · 6.7/m
Kaori#EUW33
Kalista · ADC
12 / 7 / 11
92% KP
40,543
28.2% share
18,980g
325 CS · 9.3/m
Dekap#EUW
Thresh · Support
1 / 4 / 19
80% KP
9,216
6.4% share
10,297g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
