Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 7 days ago
4 / 10 / 10
K / D / A
58.3%
Kill participation
1,256.9
Damage / min
11,988g
428.1 gold / min
28
12 placed · 4 cleared
204
7.3 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryweasel#azim
Zaahen · Top
4 / 5 / 9
28.3% KP
20,282
11.7% share
10,083g
153 CS · 5.5/m
i cnat spel#777
Karthus · Jungle
25 / 5 / 9
73.9% KP
67,398
39% share
19,776g
291 CS · 10.4/m
She ball#Looca
Sion · Mid
5 / 2 / 14
41.3% KP
27,700
16% share
11,769g
211 CS · 7.5/m
Faetski#Hera
Miss Fortune · ADC
8 / 8 / 21
63% KP
37,093
21.5% share
13,999g
197 CS · 7/m
Dekap#EUW
Leona · Support
4 / 4 / 27
67.4% KP
20,389
11.8% share
10,372g
26 CS · 0.9/m
Red side
DefeatGovno Smrdljivo#GOVNO
Anivia · Top
7 / 8 / 5
50% KP
29,186
23% share
13,062g
217 CS · 7.8/m
Hemlandaren#CHN
Rek'Sai · Jungle
5 / 9 / 6
45.8% KP
18,164
14.3% share
11,734g
144 CS · 5.1/m
Kingslayer#world
Nasus · Mid
3 / 8 / 8
45.8% KP
28,482
22.5% share
11,012g
213 CS · 7.6/m
Kaori#EUW33
Viktor · ADC
4 / 10 / 10
58.3% KP
35,194
27.7% share
11,988g
204 CS · 7.3/m
Cambodian Ranger#BACK
Camille · Support
5 / 11 / 8
54.2% KP
15,842
12.5% share
9,575g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
