Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 338 days ago
6 / 7 / 2
K / D / A
44.4%
Kill participation
872.4
Damage / min
10,286g
445.9 gold / min
19
8 placed · 2 cleared
177
7.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatembrace the void#1412
Riven · Top
3 / 7 / 2
27.8% KP
10,529
16.6% share
8,551g
132 CS · 5.7/m
morpheus the cat#Hin
Fiddlesticks · Jungle
2 / 5 / 4
33.3% KP
10,006
15.7% share
8,487g
139 CS · 6/m
Kina#00021
Vladimir · Mid
6 / 7 / 2
44.4% KP
20,124
31.6% share
10,286g
177 CS · 7.7/m
BBrandeli#br1
Smolder · ADC
4 / 6 / 3
38.9% KP
15,193
23.9% share
8,606g
167 CS · 7.2/m
bad habbits#DMG
Alistar · Support
3 / 6 / 7
55.6% KP
7,731
12.2% share
7,141g
24 CS · 1/m
Red side
VictoryMalestos#br1
Jayce · Top
5 / 5 / 4
29% KP
17,021
19.4% share
11,384g
219 CS · 9.5/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
8 / 0 / 12
64.5% KP
23,842
27.2% share
12,017g
197 CS · 8.5/m
Rei Dos Sóis#AKing
Aurelion Sol · Mid
7 / 5 / 11
58.1% KP
16,113
18.4% share
10,196g
125 CS · 5.4/m
renshin#2702
Aphelios · ADC
7 / 6 / 4
35.5% KP
18,335
20.9% share
11,146g
168 CS · 7.3/m
Amo eba#1001
Zac · Support
4 / 2 / 12
51.6% KP
12,323
14.1% share
8,225g
44 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
