Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 334 days ago
5 / 9 / 1
K / D / A
40%
Kill participation
1,148
Damage / min
13,378g
464.2 gold / min
17
10 placed · 0 cleared
245
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat08 03 1929#br1
Camille · Top
6 / 6 / 2
53.3% KP
35,850
30.8% share
12,792g
222 CS · 7.7/m
Josedeodo#NA12
Ornn · Jungle
1 / 5 / 10
73.3% KP
13,526
11.6% share
9,776g
155 CS · 5.4/m
Kina#00021
Ryze · Mid
5 / 9 / 1
40% KP
33,081
28.5% share
13,378g
245 CS · 8.5/m
Krasty#mel
Xayah · ADC
1 / 9 / 4
33.3% KP
18,401
15.8% share
9,913g
187 CS · 6.5/m
Reach#SONA
Sona · Support
2 / 6 / 7
60% KP
15,392
13.2% share
8,247g
25 CS · 0.9/m
Red side
VictoryLeleko#000
Ambessa · Top
1 / 6 / 4
14.3% KP
16,867
12.6% share
11,148g
223 CS · 7.7/m
Tapioka French#br1
Aatrox · Jungle
8 / 1 / 12
57.1% KP
25,501
19% share
13,815g
202 CS · 7/m
Aithusa#Yuka
Anivia · Mid
12 / 4 / 9
60% KP
37,457
27.9% share
13,548g
191 CS · 6.6/m
life wsted#SB5
Smolder · ADC
14 / 1 / 6
57.1% KP
45,317
33.7% share
17,602g
277 CS · 9.6/m
NJZ PLS COMEBACK#SB5
Alistar · Support
0 / 3 / 22
62.9% KP
9,185
6.8% share
8,328g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
