Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 329 days ago
2 / 6 / 7
K / D / A
28.1%
Kill participation
525.4
Damage / min
9,412g
378 gold / min
17
12 placed · 0 cleared
169
6.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycurty#emote
Zaahen · Top
6 / 1 / 11
53.1% KP
26,503
29.4% share
11,415g
167 CS · 6.7/m
Ghost8491#1499
Master Yi · Jungle
18 / 2 / 7
78.1% KP
28,418
31.5% share
17,807g
243 CS · 9.8/m
Kina#00021
Vladimir · Mid
2 / 6 / 7
28.1% KP
13,082
14.5% share
9,412g
169 CS · 6.8/m
Morttheus#BR1
Jhin · ADC
5 / 5 / 9
43.8% KP
16,250
18% share
11,301g
193 CS · 7.8/m
justin bieber#sthe
Karma · Support
1 / 7 / 16
53.1% KP
5,939
6.6% share
6,677g
14 CS · 0.6/m
Red side
DefeatPsycho CEO#polo
Jayce · Top
0 / 7 / 2
10% KP
15,738
18% share
9,946g
216 CS · 8.7/m
KBM Firyan#ego
Sylas · Jungle
5 / 6 / 9
70% KP
15,262
17.5% share
9,273g
136 CS · 5.5/m
alissic#1103
Yasuo · Mid
6 / 6 / 4
50% KP
27,236
31.2% share
12,691g
244 CS · 9.8/m
Nutshell#opqe
Aurelion Sol · ADC
8 / 5 / 8
80% KP
21,330
24.4% share
11,194g
146 CS · 5.9/m
NinjaKiwi#123
Nautilus · Support
1 / 8 / 13
70% KP
7,676
8.8% share
6,351g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
