Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 329 days ago
5 / 6 / 10
K / D / A
42.9%
Kill participation
862.1
Damage / min
11,667g
396.8 gold / min
23
12 placed · 3 cleared
200
6.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalissic#1103
Yasuo · Top
8 / 9 / 8
44.4% KP
25,156
22.7% share
15,653g
232 CS · 7.9/m
ÉL TiTiltei 2v9#AMOR
Shaco · Jungle
16 / 8 / 7
63.9% KP
24,020
21.7% share
15,258g
166 CS · 5.6/m
scamber#BR1
Nunu & Willump · Mid
9 / 7 / 9
50% KP
29,710
26.9% share
12,263g
168 CS · 5.7/m
Nutshell#opqe
Aurelion Sol · ADC
1 / 4 / 16
47.2% KP
23,493
21.2% share
11,031g
224 CS · 7.6/m
steamhappy#SB5
Rakan · Support
2 / 7 / 18
55.6% KP
8,200
7.4% share
8,008g
30 CS · 1/m
Red side
VictoryPIQUINAZO#SB5
Jayce · Top
5 / 10 / 6
31.4% KP
19,458
16.6% share
11,477g
186 CS · 6.3/m
talent pill#1C34
Naafiri · Jungle
9 / 6 / 12
60% KP
22,255
18.9% share
14,718g
193 CS · 6.6/m
Kina#00021
Ahri · Mid
5 / 6 / 10
42.9% KP
25,347
21.6% share
11,667g
200 CS · 6.8/m
Askadan#aska
Tristana · ADC
16 / 6 / 6
62.9% KP
35,507
30.2% share
19,460g
226 CS · 7.7/m
justin bieber#sthe
Neeko · Support
0 / 8 / 17
48.6% KP
14,877
12.7% share
7,869g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
