Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 328 days ago
7 / 7 / 5
K / D / A
37.5%
Kill participation
856.6
Damage / min
12,596g
429.7 gold / min
31
8 placed · 8 cleared
237
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
5 / 2 / 4
36% KP
31,394
32.4% share
12,974g
242 CS · 8.3/m
Hakari#hakas
Ambessa · Jungle
8 / 10 / 4
48% KP
20,426
21.1% share
13,060g
149 CS · 5.1/m
Aithusa#Yuka
Yone · Mid
4 / 5 / 5
36% KP
21,418
22.1% share
12,669g
280 CS · 9.6/m
Nutshell#opqe
Aurelion Sol · ADC
3 / 7 / 4
28% KP
11,424
11.8% share
10,872g
192 CS · 6.5/m
micaO#1996
Senna · Support
5 / 8 / 6
44% KP
12,141
12.5% share
9,132g
31 CS · 1.1/m
Red side
VictoryShaQuinn#shaqs
Quinn · Top
5 / 5 / 2
21.9% KP
14,281
12.6% share
13,407g
259 CS · 8.8/m
Kirito#SB5
Gwen · Jungle
16 / 2 / 4
62.5% KP
30,683
27.1% share
17,314g
282 CS · 9.6/m
Kina#00021
Aurora · Mid
7 / 7 / 5
37.5% KP
25,112
22.2% share
12,596g
237 CS · 8.1/m
NinjaKiwi#123
Ezreal · ADC
4 / 7 / 12
50% KP
33,659
29.7% share
14,568g
265 CS · 9/m
cici#yuumi
Nami · Support
0 / 4 / 21
65.6% KP
9,457
8.4% share
9,149g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
