Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 321 days ago
8 / 11 / 5
K / D / A
40.6%
Kill participation
889.1
Damage / min
14,482g
412.6 gold / min
19
12 placed · 4 cleared
257
7.3 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywinter#SB5
LeBlanc · Top
5 / 3 / 14
59.4% KP
34,800
25.8% share
14,578g
245 CS · 7/m
Drakehero#BR07
Qiyana · Jungle
13 / 3 / 5
56.3% KP
30,629
22.7% share
18,282g
294 CS · 8.4/m
Leleko#000
Viktor · Mid
2 / 5 / 10
37.5% KP
22,216
16.4% share
14,657g
304 CS · 8.7/m
Kina#00021
Corki · ADC
8 / 11 / 5
40.6% KP
31,206
23.1% share
14,482g
257 CS · 7.3/m
kadù#MAX5
Bard · Support
4 / 6 / 20
75% KP
16,271
12% share
10,637g
18 CS · 0.5/m
Red side
Defeatjinshi#愛望平
Vladimir · Top
3 / 7 / 4
25% KP
18,681
16.8% share
11,628g
217 CS · 6.2/m
Tsuki Himari#SB5
Ivern · Jungle
6 / 5 / 14
71.4% KP
12,548
11.3% share
13,757g
164 CS · 4.7/m
Namiru#peace
Jayce · Mid
9 / 4 / 9
64.3% KP
45,251
40.7% share
19,344g
307 CS · 8.7/m
MokaJiwooDeft#4444
Xayah · ADC
5 / 9 / 8
46.4% KP
22,493
20.2% share
14,683g
255 CS · 7.3/m
Aithusa#Yuka
Blitzcrank · Support
5 / 7 / 12
60.7% KP
12,216
11% share
10,241g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
