Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 321 days ago
12 / 9 / 12
K / D / A
46.2%
Kill participation
1,355.5
Damage / min
17,399g
450.6 gold / min
38
11 placed · 7 cleared
264
6.8 CS / min
Objective control
3
Dragons
2
Baron
5
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatheadlock#SB5
Jax · Top
2 / 9 / 8
26.3% KP
19,612
12.9% share
13,268g
223 CS · 5.8/m
lokete#SB5
Graves · Jungle
13 / 12 / 10
60.5% KP
49,553
32.5% share
21,020g
311 CS · 8.1/m
TEKKDESTROYERS#demon
Mel · Mid
4 / 11 / 8
31.6% KP
16,265
10.7% share
14,630g
269 CS · 7/m
life wsted#SB5
Miss Fortune · ADC
17 / 9 / 9
68.4% KP
51,715
34% share
20,818g
234 CS · 6.1/m
Renanzinhooo#xDD
Blitzcrank · Support
2 / 11 / 20
57.9% KP
15,173
10% share
10,644g
35 CS · 0.9/m
Red side
Victoryodoriko#BR2
Akali · Top
14 / 4 / 10
46.2% KP
46,221
27.9% share
18,986g
284 CS · 7.4/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
12 / 8 / 13
48.1% KP
19,414
11.7% share
17,263g
237 CS · 6.1/m
Kina#00021
Vladimir · Mid
12 / 9 / 12
46.2% KP
52,343
31.6% share
17,399g
264 CS · 6.8/m
Aithusa#Yuka
Jhin · ADC
12 / 6 / 12
46.2% KP
38,228
23.1% share
17,024g
256 CS · 6.6/m
MileiKovsky#Rocky
Rakan · Support
2 / 11 / 31
63.5% KP
9,229
5.6% share
11,700g
50 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
