Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 314 days ago
11 / 6 / 15
K / D / A
66.7%
Kill participation
1,310.1
Damage / min
13,186g
491.1 gold / min
22
10 placed · 4 cleared
172
6.4 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLA Makes#KDot
Zaahen · Top
6 / 10 / 3
32.1% KP
24,401
25.7% share
10,752g
118 CS · 4.4/m
StirbNichtVorMir#HU3
Rammus · Jungle
4 / 7 / 10
50% KP
15,629
16.5% share
10,578g
150 CS · 5.6/m
Jonher#Jonhe
Ryze · Mid
7 / 9 / 2
32.1% KP
22,716
23.9% share
13,440g
219 CS · 8.2/m
bipi#dmn
Yasuo · ADC
10 / 6 / 3
46.4% KP
25,695
27% share
12,928g
233 CS · 8.7/m
b b#sao
Soraka · Support
1 / 7 / 13
50% KP
6,564
6.9% share
7,994g
17 CS · 0.6/m
Red side
Victoryhauz#bat
Renekton · Top
3 / 7 / 18
53.8% KP
31,586
23.1% share
11,204g
195 CS · 7.3/m
Aegis#ijji
Graves · Jungle
17 / 4 / 7
61.5% KP
27,686
20.3% share
16,746g
218 CS · 8.1/m
Kina#00021
Cassiopeia · Mid
11 / 6 / 15
66.7% KP
35,175
25.7% share
13,186g
172 CS · 6.4/m
Yampi#BR1
Jhin · ADC
5 / 7 / 16
53.8% KP
27,483
20.1% share
10,997g
163 CS · 6.1/m
angelic#oωo
Morgana · Support
3 / 4 / 22
64.1% KP
14,783
10.8% share
9,399g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
