Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 312 days ago
8 / 5 / 8
K / D / A
42.1%
Kill participation
1,225.3
Damage / min
18,463g
491.5 gold / min
26
14 placed · 5 cleared
318
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
4
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySued#ZzZ
Zaahen · Top
3 / 12 / 10
31% KP
30,182
16.4% share
14,066g
225 CS · 6/m
Luuukz#LOL
Lee Sin · Jungle
10 / 9 / 14
57.1% KP
29,717
16.1% share
16,079g
225 CS · 6/m
LUA SUPERIOR 3#house
Vladimir · Mid
12 / 3 / 11
54.8% KP
54,753
29.7% share
18,759g
251 CS · 6.7/m
zhumi#Jesus
Miss Fortune · ADC
13 / 4 / 11
57.1% KP
53,968
29.2% share
18,484g
276 CS · 7.3/m
Hannibal#Thais
Rell · Support
4 / 10 / 25
69% KP
15,959
8.6% share
11,654g
34 CS · 0.9/m
Red side
DefeatForlin#br1
Rumble · Top
13 / 11 / 12
65.8% KP
60,148
29.5% share
19,376g
274 CS · 7.3/m
Twtv BookiLol#OP3
Aatrox · Jungle
12 / 9 / 12
63.2% KP
37,700
18.5% share
16,567g
209 CS · 5.6/m
Kina#00021
Syndra · Mid
8 / 5 / 8
42.1% KP
46,030
22.6% share
18,463g
318 CS · 8.5/m
shy#ayiqa
Lucian · ADC
5 / 12 / 9
36.8% KP
46,794
23% share
15,395g
303 CS · 8.1/m
Diksu#FLA
Nami · Support
0 / 5 / 21
55.3% KP
13,004
6.4% share
9,833g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
