Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 312 days ago
2 / 8 / 3
K / D / A
22.7%
Kill participation
493.3
Damage / min
6,693g
270.4 gold / min
12
8 placed · 1 cleared
119
4.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsergio#doom
Cho'Gath · Top
5 / 6 / 4
40.9% KP
16,710
17.2% share
9,821g
159 CS · 6.4/m
sarolu#noob
Zaahen · Jungle
6 / 6 / 6
54.5% KP
22,186
22.8% share
9,075g
136 CS · 5.5/m
Kina#00021
Vladimir · Mid
2 / 8 / 3
22.7% KP
12,208
12.5% share
6,693g
119 CS · 4.8/m
bipi#dmn
Ezreal · ADC
8 / 6 / 6
63.6% KP
35,326
36.3% share
10,579g
184 CS · 7.4/m
konseki#knsk
Galio · Support
1 / 10 / 13
63.6% KP
10,865
11.2% share
6,119g
22 CS · 0.9/m
Red side
VictoryAYELGODLIKEMODE#PIT
Olaf · Top
7 / 6 / 8
41.7% KP
28,493
24.7% share
11,233g
188 CS · 7.6/m
juny#dork
Evelynn · Jungle
12 / 1 / 6
50% KP
29,238
25.4% share
12,309g
194 CS · 7.8/m
Brunox1001#br1
Zac · Mid
10 / 1 / 10
55.6% KP
23,943
20.8% share
11,886g
149 CS · 6/m
Arthur Lanches#13777
Teemo · ADC
1 / 7 / 10
30.6% KP
16,966
14.7% share
9,822g
142 CS · 5.7/m
QUINDINHO#QNDM
Katarina · Support
6 / 7 / 8
38.9% KP
16,582
14.4% share
8,984g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
