Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 297 days ago
7 / 5 / 3
K / D / A
25%
Kill participation
892.9
Damage / min
9,831g
367.5 gold / min
24
10 placed · 2 cleared
162
6.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGhost Samurai#Blade
Garen · Top
7 / 9 / 6
59.1% KP
18,657
21.5% share
12,024g
146 CS · 5.5/m
YTB TutuLoL#tutuu
Viego · Jungle
5 / 9 / 3
36.4% KP
14,101
16.3% share
12,547g
179 CS · 6.7/m
no regrets#solo
Vladimir · Mid
3 / 5 / 11
63.6% KP
29,738
34.3% share
11,315g
207 CS · 7.7/m
yen#nanas
Syndra · ADC
6 / 7 / 5
50% KP
16,549
19.1% share
11,198g
185 CS · 6.9/m
Promsgodlikemod#God
Nautilus · Support
1 / 10 / 9
45.5% KP
7,650
8.8% share
6,516g
25 CS · 0.9/m
Red side
Victoryvidal#tn9
Darius · Top
7 / 6 / 4
27.5% KP
25,977
21.1% share
13,166g
199 CS · 7.4/m
Tar2an#br1
Jayce · Jungle
16 / 2 / 11
67.5% KP
32,965
26.7% share
16,238g
236 CS · 8.8/m
Kina#00021
Akali · Mid
7 / 5 / 3
25% KP
23,884
19.4% share
9,831g
162 CS · 6.1/m
玫瑰十字#hxssx
Ezreal · ADC
7 / 2 / 13
50% KP
32,178
26.1% share
13,290g
245 CS · 9.2/m
AllonszY#GRNM
Thresh · Support
3 / 7 / 23
65% KP
8,377
6.8% share
8,841g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
