Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 287 days ago
6 / 10 / 10
K / D / A
44.4%
Kill participation
877.1
Damage / min
12,454g
401.3 gold / min
14
10 placed · 2 cleared
195
6.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRATOS#RAGNA
Jayce · Top
6 / 6 / 15
58.3% KP
34,350
27.4% share
14,242g
233 CS · 7.5/m
Hirotto#Hiro
Sylas · Jungle
17 / 7 / 9
72.2% KP
31,829
25.4% share
15,832g
188 CS · 6.1/m
ctz ツ#666
Quinn · Mid
6 / 7 / 10
44.4% KP
22,192
17.7% share
12,351g
184 CS · 5.9/m
Kina#00021
Lucian · ADC
6 / 10 / 10
44.4% KP
27,218
21.7% share
12,454g
195 CS · 6.3/m
pom#kau
Nami · Support
1 / 4 / 24
69.4% KP
9,814
7.8% share
9,004g
24 CS · 0.8/m
Red side
VictoryUnderSky#HAHA
Zaahen · Top
10 / 6 / 2
35.3% KP
22,438
20.4% share
15,958g
231 CS · 7.4/m
alli#out
Zyra · Jungle
5 / 9 / 12
50% KP
25,600
23.2% share
13,856g
222 CS · 7.2/m
hidaka koharu#gero
Talon · Mid
7 / 9 / 9
47.1% KP
21,689
19.7% share
13,488g
201 CS · 6.5/m
Kojima#ゲツヨウビ
Yunara · ADC
12 / 4 / 6
52.9% KP
33,936
30.8% share
20,226g
286 CS · 9.2/m
Apolo#SWAIN
Rakan · Support
0 / 8 / 24
70.6% KP
6,457
5.9% share
9,254g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
