Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 219 days ago
18 / 3 / 10
K / D / A
70%
Kill participation
1,943.2
Damage / min
17,285g
613.7 gold / min
24
9 placed · 3 cleared
259
9.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNeveradmitdefeat#XYZ
Aatrox · Top
3 / 6 / 6
22.5% KP
18,964
14.4% share
11,127g
175 CS · 6.2/m
SIC MUNDUS C EST#CEC
Kha'Zix · Jungle
12 / 5 / 9
52.5% KP
23,513
17.8% share
14,606g
193 CS · 6.9/m
Kina#00021
Vladimir · Mid
18 / 3 / 10
70% KP
54,734
41.5% share
17,285g
259 CS · 9.2/m
rhyx reformed#dead
Ezreal · ADC
3 / 5 / 7
25% KP
21,321
16.2% share
12,968g
232 CS · 8.2/m
Dransion#Fire
Sona · Support
4 / 8 / 20
60% KP
13,372
10.1% share
10,912g
36 CS · 1.3/m
Red side
DefeatUrs#0000
Vayne · Top
5 / 6 / 8
48.1% KP
25,145
18.4% share
12,757g
222 CS · 7.9/m
sleep token joji#LIBID
Cho'Gath · Jungle
13 / 7 / 7
74.1% KP
49,410
36.1% share
14,134g
180 CS · 6.4/m
Power#selva
Cassiopeia · Mid
4 / 10 / 3
25.9% KP
25,988
19% share
9,854g
194 CS · 6.9/m
Zale#1000
Sivir · ADC
3 / 9 / 6
33.3% KP
27,810
20.3% share
11,134g
213 CS · 7.6/m
passaralho#nero
Karma · Support
2 / 8 / 16
66.7% KP
8,395
6.1% share
8,333g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
