Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 219 days ago
2 / 9 / 7
K / D / A
42.9%
Kill participation
711.3
Damage / min
9,504g
358.2 gold / min
20
11 placed · 1 cleared
198
7.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryinterrogation#BR1
Tahm Kench · Top
3 / 6 / 7
26.3% KP
23,839
20.8% share
8,385g
132 CS · 5/m
tuxinhas#tello
Lillia · Jungle
5 / 6 / 10
39.5% KP
16,297
14.2% share
11,175g
175 CS · 6.6/m
Himura Kenshin#0309
Yasuo · Mid
6 / 6 / 7
34.2% KP
18,563
16.2% share
10,577g
178 CS · 6.7/m
bbeNyusi#010
Aphelios · ADC
21 / 1 / 4
65.8% KP
48,718
42.5% share
22,809g
294 CS · 11.1/m
Jagunço da Silva#NIKE
Nautilus · Support
3 / 2 / 21
63.2% KP
7,160
6.2% share
9,675g
11 CS · 0.4/m
Red side
DefeatFilipoppy#Poppy
Poppy · Top
1 / 7 / 4
23.8% KP
17,318
18.6% share
8,366g
178 CS · 6.7/m
RAAGE#RAAGE
Bel'Veth · Jungle
11 / 6 / 3
66.7% KP
22,409
24.1% share
13,359g
140 CS · 5.3/m
Kina#00021
Vladimir · Mid
2 / 9 / 7
42.9% KP
18,873
20.3% share
9,504g
198 CS · 7.5/m
Zeyfrom#Lica
Sivir · ADC
6 / 10 / 6
57.1% KP
26,126
28.1% share
13,165g
225 CS · 8.5/m
takury#tky
Yuumi · Support
1 / 6 / 15
76.2% KP
8,381
9% share
7,588g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
