Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 219 days ago
9 / 16 / 13
K / D / A
59.5%
Kill participation
1,332.7
Damage / min
19,442g
525.9 gold / min
22
12 placed · 1 cleared
255
6.9 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryinterrogation#BR1
Tahm Kench · Top
8 / 5 / 4
32.4% KP
38,401
24.2% share
15,193g
240 CS · 6.5/m
Tinarginho#br1
Lee Sin · Jungle
11 / 10 / 12
62.2% KP
34,966
22% share
18,952g
300 CS · 8.1/m
still hunt#wish
Kassadin · Mid
5 / 6 / 8
35.1% KP
20,959
13.2% share
14,861g
239 CS · 6.5/m
Kina#00021
Lucian · ADC
9 / 16 / 13
59.5% KP
49,266
31% share
19,442g
255 CS · 6.9/m
San Karatê#18204
Nami · Support
4 / 11 / 25
78.4% KP
15,131
9.5% share
12,880g
32 CS · 0.9/m
Red side
DefeatSir Valera 10#TIMAO
Irelia · Top
8 / 9 / 12
41.7% KP
48,331
22.1% share
17,786g
288 CS · 7.8/m
Thorfin#CHIL
Ambessa · Jungle
8 / 8 / 13
43.8% KP
37,345
17.1% share
15,797g
246 CS · 6.7/m
허거덩#LCK7
Zoe · Mid
5 / 6 / 9
29.2% KP
35,165
16.1% share
12,690g
246 CS · 6.7/m
LAYLON#013
Jhin · ADC
23 / 5 / 13
75% KP
72,591
33.2% share
23,951g
293 CS · 7.9/m
licht#2906
Karma · Support
4 / 9 / 30
70.8% KP
25,048
11.5% share
12,842g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
