Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 187 days ago
10 / 5 / 4
K / D / A
43.8%
Kill participation
1,118.9
Damage / min
14,441g
500.8 gold / min
17
11 placed · 1 cleared
248
8.6 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoloKillFriagem#BR1
Renekton · Top
6 / 1 / 5
34.4% KP
20,207
17.9% share
12,452g
233 CS · 8.1/m
raindance#kr9
Zyra · Jungle
8 / 3 / 8
50% KP
30,111
26.7% share
14,355g
269 CS · 9.3/m
Kina#00021
Vladimir · Mid
10 / 5 / 4
43.8% KP
32,261
28.6% share
14,441g
248 CS · 8.6/m
Comict#2004
Vayne · ADC
5 / 4 / 2
21.9% KP
17,160
15.2% share
13,496g
228 CS · 7.9/m
sewer#sunk
Bard · Support
3 / 5 / 18
65.6% KP
13,019
11.5% share
9,785g
35 CS · 1.2/m
Red side
Defeatdo i wanna know#SSS
Gangplank · Top
6 / 4 / 2
47.1% KP
38,299
35.5% share
14,073g
238 CS · 8.3/m
Son Davas#LESIN
Ambessa · Jungle
2 / 11 / 4
35.3% KP
13,963
13% share
9,229g
166 CS · 5.8/m
Reformed Äspëct#Sleep
Zoe · Mid
3 / 4 / 3
35.3% KP
26,758
24.8% share
9,910g
196 CS · 6.8/m
Não pisa na flor#Zyra
Ezreal · ADC
4 / 4 / 3
41.2% KP
22,592
21% share
13,149g
266 CS · 9.2/m
pink hazmat suit#moon
Soraka · Support
2 / 9 / 9
64.7% KP
6,196
5.7% share
8,308g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
