Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 182 days ago
8 / 5 / 6
K / D / A
32.6%
Kill participation
1,164.8
Damage / min
11,415g
446.2 gold / min
18
9 placed · 1 cleared
204
8 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTERMINA#zerok
Yasuo · Top
5 / 6 / 3
18.6% KP
20,026
13.5% share
12,256g
238 CS · 9.3/m
3 da Manhã#br1
Darius · Jungle
11 / 5 / 9
46.5% KP
19,371
13% share
12,628g
178 CS · 7/m
Kina#00021
Vladimir · Mid
8 / 5 / 6
32.6% KP
29,799
20.1% share
11,415g
204 CS · 8/m
Pedrin Maverick#2506
Ezreal · ADC
14 / 2 / 18
74.4% KP
57,887
39% share
16,608g
199 CS · 7.8/m
Know Your Enemy#rage
Nami · Support
5 / 4 / 30
81.4% KP
21,372
14.4% share
10,697g
13 CS · 0.5/m
Red side
DefeatLuks Said#bbzao
Sion · Top
5 / 8 / 3
36.4% KP
17,360
17% share
9,522g
169 CS · 6.6/m
who#lindo
Graves · Jungle
9 / 8 / 6
68.2% KP
24,084
23.6% share
12,725g
186 CS · 7.3/m
P a C#10glu
Ahri · Mid
4 / 7 / 7
50% KP
27,757
27.2% share
9,238g
175 CS · 6.8/m
孫悟空#Son59
Lucian · ADC
1 / 10 / 4
22.7% KP
16,281
16% share
9,464g
187 CS · 7.3/m
whenthesunhits#nana
Sona · Support
3 / 10 / 10
59.1% KP
16,486
16.2% share
7,629g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
