Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 180 days ago
9 / 4 / 10
K / D / A
52.8%
Kill participation
1,230.5
Damage / min
13,254g
516.4 gold / min
13
5 placed · 2 cleared
221
8.6 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJOJOJOJOJOESTAR#wry
Jayce · Top
7 / 4 / 10
47.2% KP
44,470
33.1% share
14,684g
235 CS · 9.2/m
PICKAoMETA LOW#3491
Aatrox · Jungle
5 / 3 / 14
52.8% KP
22,675
16.9% share
11,923g
155 CS · 6/m
Kina#00021
Vladimir · Mid
9 / 4 / 10
52.8% KP
31,582
23.5% share
13,254g
221 CS · 8.6/m
IsDEAD#br1
Ashe · ADC
5 / 5 / 9
38.9% KP
17,929
13.3% share
12,433g
196 CS · 7.6/m
Maximus Decimus#mopaz
Pyke · Support
10 / 6 / 11
58.3% KP
17,714
13.2% share
10,771g
27 CS · 1.1/m
Red side
Defeatbeta32#ISA
Skarner · Top
2 / 6 / 3
23.8% KP
20,092
20.3% share
7,944g
140 CS · 5.5/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
7 / 5 / 5
57.1% KP
20,889
21.1% share
11,378g
176 CS · 6.9/m
Tevez Jobin#0208
Anivia · Mid
8 / 9 / 3
52.4% KP
21,027
21.3% share
10,389g
168 CS · 6.5/m
VKS ceo#000
Caitlyn · ADC
2 / 7 / 4
28.6% KP
22,814
23.1% share
8,686g
195 CS · 7.6/m
Celestial Being1#001
Bard · Support
2 / 9 / 12
66.7% KP
14,086
14.2% share
7,801g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
