Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 179 days ago
11 / 3 / 1
K / D / A
40%
Kill participation
1,536.4
Damage / min
14,333g
618.2 gold / min
10
7 placed · 0 cleared
244
10.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMANTECA#MOGUL
Mordekaiser · Top
3 / 5 / 5
32% KP
7,350
11.5% share
10,065g
190 CS · 8.2/m
Power#selva
Xin Zhao · Jungle
8 / 5 / 7
60% KP
17,308
27.1% share
10,196g
133 CS · 5.7/m
Ceu#BR112
Katarina · Mid
13 / 7 / 1
56% KP
20,053
31.4% share
12,026g
140 CS · 6/m
Estevo#2645
Miss Fortune · ADC
0 / 7 / 5
20% KP
12,370
19.3% share
8,536g
176 CS · 7.6/m
DJ TUNGSTENIO#928
Nami · Support
1 / 6 / 12
52% KP
6,856
10.7% share
6,736g
13 CS · 0.6/m
Red side
Victoryroberth gabriel#sla
Kog'Maw · Top
4 / 9 / 0
13.3% KP
19,393
20.5% share
8,637g
167 CS · 7.2/m
xd비밀一정글러一づ一귀여운一父#っつづてで
Master Yi · Jungle
9 / 5 / 3
40% KP
18,755
19.8% share
11,768g
158 CS · 6.8/m
Kina#00021
Vladimir · Mid
11 / 3 / 1
40% KP
35,618
37.7% share
14,333g
244 CS · 10.5/m
COUTINHO#PVH
Ashe · ADC
4 / 4 / 7
36.7% KP
13,637
14.4% share
11,062g
194 CS · 8.4/m
catia damasceno#br1
Bard · Support
2 / 5 / 13
50% KP
7,191
7.6% share
8,648g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
