Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 172 days ago
17 / 1 / 2
K / D / A
67.9%
Kill participation
1,670.7
Damage / min
14,272g
586.1 gold / min
18
9 placed · 1 cleared
248
10.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryA POR T0DO#BR1
Aatrox · Top
3 / 3 / 4
25% KP
13,599
15.4% share
10,385g
170 CS · 7/m
Dominant Man#dope
Zed · Jungle
5 / 2 / 8
46.4% KP
16,952
19.2% share
13,771g
250 CS · 10.3/m
Kina#00021
Vladimir · Mid
17 / 1 / 2
67.9% KP
40,681
46% share
14,272g
248 CS · 10.2/m
Lucas Barbarini#Lucas
Lux · ADC
0 / 4 / 5
17.9% KP
11,674
13.2% share
9,330g
222 CS · 9.1/m
S4kúra#vini
Karma · Support
3 / 1 / 10
46.4% KP
5,486
6.2% share
7,595g
32 CS · 1.3/m
Red side
DefeatSuperCleber#Super
Naafiri · Top
5 / 8 / 1
54.5% KP
23,464
38.5% share
10,634g
203 CS · 8.3/m
Omatsuri Mambo#RioP
Talon · Jungle
2 / 7 / 1
27.3% KP
6,811
11.2% share
8,541g
152 CS · 6.2/m
rogI#MVA
Ryze · Mid
2 / 2 / 1
27.3% KP
15,069
24.7% share
9,723g
211 CS · 8.7/m
BABUÍNO#pedro
Ziggs · ADC
1 / 7 / 2
27.3% KP
13,262
21.7% share
8,880g
191 CS · 7.8/m
O MÓI TRIPA#Nedib
Milio · Support
1 / 4 / 3
36.4% KP
2,383
3.9% share
6,459g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
