Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 172 days ago
13 / 3 / 6
K / D / A
57.6%
Kill participation
1,433.1
Damage / min
15,759g
521.8 gold / min
20
10 placed · 3 cleared
279
9.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Pantheon · Top
8 / 10 / 11
79.2% KP
40,584
35.5% share
13,772g
220 CS · 7.3/m
Omatsuri Mambo#RioP
Master Yi · Jungle
5 / 6 / 1
25% KP
12,669
11.1% share
12,569g
205 CS · 6.8/m
The Deceiver#Noxus
LeBlanc · Mid
8 / 8 / 3
45.8% KP
33,252
29.1% share
13,696g
198 CS · 6.6/m
Zush#BR1
Ashe · ADC
2 / 6 / 7
37.5% KP
16,227
14.2% share
11,938g
218 CS · 7.2/m
Horse Negs#Sabão
Bard · Support
1 / 3 / 13
58.3% KP
11,448
10% share
8,822g
32 CS · 1.1/m
Red side
VictoryBit#PRIME
Garen · Top
7 / 9 / 5
36.4% KP
16,563
13.1% share
11,812g
181 CS · 6/m
Ezreal#Twlnk
Xin Zhao · Jungle
4 / 3 / 11
45.5% KP
17,284
13.6% share
14,753g
244 CS · 8.1/m
Kina#00021
Vladimir · Mid
13 / 3 / 6
57.6% KP
43,279
34.2% share
15,759g
279 CS · 9.2/m
carros tunados#bucet
Ezreal · ADC
6 / 5 / 11
51.5% KP
36,942
29.2% share
15,539g
258 CS · 8.5/m
John Tyler#157
Karma · Support
3 / 4 / 18
63.6% KP
12,662
10% share
10,542g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
