Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 171 days ago
17 / 3 / 5
K / D / A
55%
Kill participation
1,479.7
Damage / min
14,847g
585.3 gold / min
15
10 placed · 0 cleared
224
8.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPyxis01#br1
Zac · Top
7 / 7 / 10
42.5% KP
24,085
21.1% share
11,098g
149 CS · 5.9/m
샤 넬#bot
Naafiri · Jungle
8 / 4 / 11
47.5% KP
22,045
19.4% share
12,423g
193 CS · 7.6/m
Kina#00021
Vladimir · Mid
17 / 3 / 5
55% KP
37,536
33% share
14,847g
224 CS · 8.8/m
import this#7585
Seraphine · ADC
3 / 6 / 17
50% KP
22,870
20.1% share
11,872g
196 CS · 7.7/m
Khalas#BR2
Nami · Support
5 / 3 / 21
65% KP
7,382
6.5% share
9,396g
31 CS · 1.2/m
Red side
DefeatÉ o Rangel mano#RMF
Sett · Top
8 / 8 / 2
43.5% KP
31,650
31.6% share
13,231g
195 CS · 7.7/m
Prime Yi#KONG
Wukong · Jungle
5 / 8 / 8
56.5% KP
16,526
16.5% share
12,462g
155 CS · 6.1/m
Victor Viktor#222
Viktor · Mid
1 / 7 / 4
21.7% KP
16,064
16.1% share
8,943g
204 CS · 8/m
Jggp#br1
Xerath · ADC
5 / 8 / 4
39.1% KP
18,582
18.6% share
10,058g
158 CS · 6.2/m
Lol1Comun1sta13#Lol1
Lee Sin · Support
4 / 9 / 9
56.5% KP
17,233
17.2% share
8,368g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
