Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 168 days ago
4 / 3 / 6
K / D / A
52.6%
Kill participation
634.5
Damage / min
10,928g
426 gold / min
21
12 placed · 0 cleared
245
9.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatY0RICK#7213
Yone · Top
8 / 2 / 4
60% KP
31,695
37.2% share
10,850g
183 CS · 7.1/m
Ignite#gabi
Shaco · Jungle
7 / 4 / 6
65% KP
19,399
22.7% share
13,090g
194 CS · 7.6/m
Dark Harvest#aldbr
Viktor · Mid
0 / 4 / 3
15% KP
19,487
22.9% share
9,162g
236 CS · 9.2/m
hanzo#hzo
Caitlyn · ADC
4 / 5 / 8
60% KP
10,141
11.9% share
10,163g
175 CS · 6.8/m
Detoni#TAXA
Thresh · Support
1 / 4 / 9
50% KP
4,552
5.3% share
6,545g
36 CS · 1.4/m
Red side
Victoryas10#zzzz
Malphite · Top
3 / 4 / 7
52.6% KP
15,967
21.8% share
9,724g
194 CS · 7.6/m
DEMONWONTEATRICE#demon
Nunu & Willump · Jungle
5 / 3 / 9
73.7% KP
11,385
15.6% share
11,842g
204 CS · 8/m
Kina#00021
Vladimir · Mid
4 / 3 / 6
52.6% KP
16,274
22.2% share
10,928g
245 CS · 9.6/m
Cruz#BR07
Ashe · ADC
2 / 5 / 9
57.9% KP
15,428
21.1% share
11,545g
215 CS · 8.4/m
Bolificada#boles
Seraphine · Support
5 / 5 / 11
84.2% KP
14,112
19.3% share
8,838g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
