Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 165 days ago
14 / 6 / 7
K / D / A
61.8%
Kill participation
1,573.1
Damage / min
18,793g
573.8 gold / min
24
11 placed · 1 cleared
288
8.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKleverson Fumaça#br1
Akali · Top
8 / 6 / 5
36.1% KP
27,147
20.1% share
13,067g
224 CS · 6.8/m
Gordinho Gozador#5151
Gragas · Jungle
2 / 8 / 7
25% KP
15,092
11.2% share
11,895g
234 CS · 7.1/m
Danas#xanu
Ryze · Mid
5 / 10 / 9
38.9% KP
34,630
25.7% share
13,120g
231 CS · 7.1/m
Afrianu#Vasco
Kindred · ADC
19 / 6 / 5
66.7% KP
50,189
37.2% share
19,898g
266 CS · 8.1/m
must be a goat#BR123
Karma · Support
2 / 4 / 22
66.7% KP
7,763
5.8% share
9,586g
26 CS · 0.8/m
Red side
Victorylajescorporativa#poppy
Mordekaiser · Top
8 / 8 / 3
32.4% KP
24,890
18.9% share
12,489g
166 CS · 5.1/m
sPorc#Pig
Vi · Jungle
4 / 5 / 12
47.1% KP
17,972
13.6% share
14,202g
225 CS · 6.9/m
Kina#00021
Vladimir · Mid
14 / 6 / 7
61.8% KP
51,519
39% share
18,793g
288 CS · 8.8/m
Menino Maconha#FINO
Smolder · ADC
7 / 8 / 12
55.9% KP
23,022
17.4% share
15,933g
254 CS · 7.8/m
CAUSER#br1
Senna · Support
1 / 9 / 22
67.6% KP
14,608
11.1% share
12,186g
84 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
