Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 161 days ago
20 / 5 / 9
K / D / A
85.3%
Kill participation
1,776.6
Damage / min
21,250g
635.9 gold / min
34
14 placed · 5 cleared
337
10.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySalent#A7X
Zac · Top
2 / 6 / 13
44.1% KP
19,501
14.5% share
10,548g
194 CS · 5.8/m
TwTv Hyoga#cisme
Briar · Jungle
6 / 9 / 16
64.7% KP
22,727
16.9% share
13,936g
208 CS · 6.2/m
Kina#00021
Vladimir · Mid
20 / 5 / 9
85.3% KP
59,367
44.1% share
21,250g
337 CS · 10.1/m
ALLTHEPAINBEHIND#01488
Kai'Sa · ADC
2 / 7 / 13
44.1% KP
19,487
14.5% share
12,012g
218 CS · 6.5/m
Dra Laís Caldas#Dra
Seraphine · Support
4 / 3 / 24
82.4% KP
13,613
10.1% share
11,434g
49 CS · 1.5/m
Red side
Defeatfavorite girl#vvv
Riven · Top
13 / 6 / 3
53.3% KP
32,816
24.3% share
19,749g
280 CS · 8.4/m
chei da fome#br1
Darius · Jungle
8 / 10 / 9
56.7% KP
20,311
15% share
14,257g
226 CS · 6.8/m
Dr cj#kek
Hwei · Mid
5 / 5 / 11
53.3% KP
43,563
32.2% share
13,837g
286 CS · 8.6/m
deafen daniboy#cat
Smolder · ADC
3 / 8 / 11
46.7% KP
31,656
23.4% share
13,476g
230 CS · 6.9/m
Dashing#br1
Lulu · Support
1 / 5 / 16
56.7% KP
6,880
5.1% share
10,148g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
