Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 161 days ago
12 / 5 / 5
K / D / A
37%
Kill participation
1,293.4
Damage / min
14,912g
505.2 gold / min
18
8 placed · 2 cleared
270
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpeido sniffer#6767
Riven · Top
3 / 8 / 7
37% KP
17,561
16.2% share
12,154g
189 CS · 6.4/m
electricity#zzz
Talon · Jungle
12 / 11 / 5
63% KP
31,653
29.3% share
16,582g
175 CS · 5.9/m
MARMITT#6431
Syndra · Mid
8 / 8 / 3
40.7% KP
25,023
23.2% share
13,222g
221 CS · 7.5/m
Renz#PCC
Lucian · ADC
4 / 9 / 7
40.7% KP
25,597
23.7% share
12,195g
239 CS · 8.1/m
hirai momo#ptz
Nami · Support
0 / 10 / 16
59.3% KP
8,237
7.6% share
8,056g
32 CS · 1.1/m
Red side
VictoryOPGG十BUGADO DA#TERRA
Quinn · Top
13 / 8 / 7
43.5% KP
38,489
28.5% share
16,097g
228 CS · 7.7/m
MadKretzer#br1
Pantheon · Jungle
11 / 4 / 11
47.8% KP
21,468
15.9% share
14,931g
204 CS · 6.9/m
Kina#00021
Vladimir · Mid
12 / 5 / 5
37% KP
38,176
28.2% share
14,912g
270 CS · 9.1/m
FlapBoB#Clown
Ezreal · ADC
8 / 6 / 12
43.5% KP
31,906
23.6% share
16,546g
255 CS · 8.6/m
Maya#mym
Karma · Support
2 / 4 / 17
41.3% KP
5,115
3.8% share
9,389g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
