Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 161 days ago
9 / 2 / 3
K / D / A
42.9%
Kill participation
933.4
Damage / min
13,927g
568.4 gold / min
15
8 placed · 3 cleared
272
11.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpharsyde#ana
Yasuo · Top
1 / 4 / 1
16.7% KP
10,885
19.2% share
9,631g
255 CS · 10.4/m
Tetako Nakama#Fate
Naafiri · Jungle
3 / 7 / 2
41.7% KP
6,820
12% share
8,837g
139 CS · 5.7/m
Hikikomori#lol
Kassadin · Mid
4 / 4 / 0
33.3% KP
12,894
22.7% share
9,936g
177 CS · 7.2/m
Rosa de Noxus#021
Samira · ADC
3 / 8 / 5
66.7% KP
11,332
20% share
10,817g
190 CS · 7.8/m
Sibit#br1
Xerath · Support
1 / 5 / 4
41.7% KP
14,822
26.1% share
8,169g
80 CS · 3.3/m
Red side
VictoryWonder of Vasco#00001
Qiyana · Top
9 / 5 / 2
39.3% KP
24,300
28.8% share
13,712g
230 CS · 9.4/m
Rudi#fofo
Kayn · Jungle
8 / 1 / 6
50% KP
15,684
18.6% share
12,868g
235 CS · 9.6/m
Kina#00021
Vladimir · Mid
9 / 2 / 3
42.9% KP
22,868
27.1% share
13,927g
272 CS · 11.1/m
FlapBoB#Clown
Smolder · ADC
1 / 1 / 10
39.3% KP
17,555
20.8% share
12,465g
251 CS · 10.2/m
rune#9 x
Karma · Support
1 / 3 / 12
46.4% KP
3,845
4.6% share
7,308g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
