Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 161 days ago
9 / 2 / 10
K / D / A
44.2%
Kill participation
1,076.2
Damage / min
19,342g
523.2 gold / min
43
14 placed · 6 cleared
412
11.1 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
5 / 6 / 9
38.9% KP
60,807
30.7% share
17,904g
343 CS · 9.3/m
Gaspar#GOAT
Lee Sin · Jungle
12 / 9 / 13
69.4% KP
34,589
17.5% share
17,536g
207 CS · 5.6/m
DRENCHED#dawg
Viktor · Mid
10 / 8 / 10
55.6% KP
55,400
28% share
17,519g
297 CS · 8/m
Oldust#BR07
Ashe · ADC
7 / 14 / 10
47.2% KP
34,040
17.2% share
16,270g
222 CS · 6/m
soft spot#xxxx
Lulu · Support
2 / 6 / 21
63.9% KP
13,190
6.7% share
11,385g
53 CS · 1.4/m
Red side
Victorysnalt#qqq
Ryze · Top
8 / 11 / 13
48.8% KP
38,621
21.1% share
18,004g
292 CS · 7.9/m
Kedzin#br1
Kayn · Jungle
5 / 9 / 7
27.9% KP
21,538
11.8% share
15,454g
263 CS · 7.1/m
Kina#00021
Vladimir · Mid
9 / 2 / 10
44.2% KP
39,782
21.8% share
19,342g
412 CS · 11.1/m
zombie#kojo
Karthus · ADC
13 / 9 / 18
72.1% KP
48,214
26.4% share
19,055g
249 CS · 6.7/m
hope#ur ok
Senna · Support
8 / 5 / 28
83.7% KP
34,567
18.9% share
16,831g
104 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
