Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 161 days ago
13 / 3 / 3
K / D / A
59.3%
Kill participation
1,558.8
Damage / min
15,441g
645.2 gold / min
9
7 placed · 0 cleared
211
8.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLord Grin#Glory
K'Sante · Top
5 / 4 / 5
31.3% KP
25,596
27.4% share
9,347g
161 CS · 6.7/m
ordinary love#wae
Xin Zhao · Jungle
12 / 6 / 4
50% KP
21,429
23% share
11,233g
157 CS · 6.6/m
acaboupapel#banhe
Tristana · Mid
1 / 5 / 3
12.5% KP
18,174
19.5% share
9,791g
213 CS · 8.9/m
twitchfaturetosl#top1
Cassiopeia · ADC
12 / 9 / 7
59.4% KP
22,902
24.5% share
12,821g
171 CS · 7.1/m
brian moser#50209
Soraka · Support
2 / 3 / 17
59.4% KP
5,240
5.6% share
8,195g
26 CS · 1.1/m
Red side
Victorychapso#br1
Gnar · Top
0 / 6 / 6
22.2% KP
16,463
14.9% share
7,961g
181 CS · 7.6/m
RaNdal#CFJST
Jarvan IV · Jungle
4 / 6 / 19
85.2% KP
17,160
15.5% share
10,406g
134 CS · 5.6/m
Kina#00021
Vladimir · Mid
13 / 3 / 3
59.3% KP
37,308
33.7% share
15,441g
211 CS · 8.8/m
sant#0803
Varus · ADC
9 / 8 / 11
74.1% KP
30,176
27.2% share
14,770g
218 CS · 9.1/m
nukan#UFG
Seraphine · Support
1 / 9 / 22
85.2% KP
9,741
8.8% share
8,361g
51 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
