Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 160 days ago
18 / 2 / 8
K / D / A
53.1%
Kill participation
1,840.2
Damage / min
18,175g
610.9 gold / min
22
12 placed · 2 cleared
266
8.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonderOf#Vasco
Orianna · Top
3 / 10 / 1
11.8% KP
14,868
12.7% share
10,739g
202 CS · 6.8/m
RKZ LOW CORTISOL#rkz
Ekko · Jungle
10 / 9 / 4
41.2% KP
22,826
19.5% share
16,920g
250 CS · 8.4/m
Dezòd#3 3
Yone · Mid
9 / 12 / 8
50% KP
34,350
29.3% share
13,898g
236 CS · 7.9/m
Klevez#2005
Ezreal · ADC
9 / 13 / 5
41.2% KP
27,431
23.4% share
13,855g
210 CS · 7.1/m
Veradux#Shen
Karma · Support
3 / 6 / 23
76.5% KP
17,640
15.1% share
10,617g
30 CS · 1/m
Red side
Victoryfuuuxlx#akemi
Yasuo · Top
9 / 8 / 7
32.7% KP
26,120
17.5% share
14,555g
266 CS · 8.9/m
REI DO SWING#145
Vi · Jungle
10 / 3 / 12
44.9% KP
23,854
16% share
15,013g
220 CS · 7.4/m
Kina#00021
Vladimir · Mid
18 / 2 / 8
53.1% KP
54,746
36.6% share
18,175g
266 CS · 8.9/m
Quill#ADC
Varus · ADC
8 / 9 / 15
46.9% KP
28,792
19.3% share
15,001g
220 CS · 7.4/m
Ash#ˇˉˇ
Brand · Support
4 / 12 / 12
32.7% KP
15,876
10.6% share
9,457g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
