Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 159 days ago
8 / 5 / 6
K / D / A
56%
Kill participation
1,214.1
Damage / min
13,096g
423.6 gold / min
28
14 placed · 3 cleared
228
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSBK HadesX 冥#BIXO
K'Sante · Top
6 / 2 / 6
60% KP
30,845
23.4% share
13,247g
254 CS · 8.2/m
Kramer#Lucas
Xin Zhao · Jungle
3 / 7 / 5
40% KP
19,919
15.1% share
11,281g
204 CS · 6.6/m
Enga#PUNGA
Ryze · Mid
9 / 6 / 3
60% KP
51,679
39.1% share
13,358g
217 CS · 7/m
Klauszembergg#Klaus
Vel'Koz · ADC
1 / 6 / 2
15% KP
21,773
16.5% share
11,436g
269 CS · 8.7/m
user336966699933#963
Nami · Support
1 / 4 / 13
70% KP
7,873
6% share
8,650g
35 CS · 1.1/m
Red side
VictorySerenity#εïз
Ambessa · Top
1 / 7 / 3
16% KP
21,807
16.1% share
9,670g
201 CS · 6.5/m
L1NK#5000
Aatrox · Jungle
11 / 5 / 9
80% KP
31,386
23.1% share
14,848g
178 CS · 5.8/m
Kina#00021
Vladimir · Mid
8 / 5 / 6
56% KP
37,535
27.6% share
13,096g
228 CS · 7.4/m
MIDKING#CBLOL
Sivir · ADC
2 / 2 / 16
72% KP
28,113
20.7% share
14,485g
322 CS · 10.4/m
Ágata#Lovly
Sona · Support
3 / 1 / 19
88% KP
17,008
12.5% share
10,111g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
