Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 159 days ago
8 / 8 / 12
K / D / A
51.3%
Kill participation
1,106.3
Damage / min
15,471g
485.2 gold / min
31
13 placed · 1 cleared
264
8.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTechy#777
Nasus · Top
4 / 6 / 4
23.5% KP
25,796
21.2% share
12,115g
226 CS · 7.1/m
seontaegdoem#선택됨
Jarvan IV · Jungle
9 / 8 / 15
70.6% KP
19,250
15.9% share
14,858g
225 CS · 7.1/m
wolfinho123#br1
Annie · Mid
4 / 11 / 12
47.1% KP
27,062
22.3% share
11,879g
194 CS · 6.1/m
mello#zeri
Zeri · ADC
13 / 7 / 7
58.8% KP
35,789
29.5% share
21,221g
304 CS · 9.5/m
pink killer#2745
Neeko · Support
4 / 8 / 10
41.2% KP
13,506
11.1% share
9,320g
26 CS · 0.8/m
Red side
Victorylistenrussnchill#Uzi
Shen · Top
3 / 5 / 17
51.3% KP
28,323
20.6% share
13,619g
254 CS · 8/m
BILLY BUTCHER#XD1
Talon · Jungle
21 / 6 / 7
71.8% KP
39,950
29% share
21,969g
257 CS · 8.1/m
Kina#00021
Vladimir · Mid
8 / 8 / 12
51.3% KP
35,272
25.6% share
15,471g
264 CS · 8.3/m
Brunin#εïз
Jhin · ADC
7 / 6 / 11
46.2% KP
20,422
14.8% share
14,277g
238 CS · 7.5/m
girlfromnowhere#66666
Sona · Support
0 / 9 / 25
64.1% KP
13,798
10% share
9,582g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
