Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 159 days ago
3 / 7 / 2
K / D / A
26.3%
Kill participation
699.1
Damage / min
12,500g
400.6 gold / min
38
16 placed · 0 cleared
259
8.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKazuto Kirigaya#404
Sion · Top
6 / 5 / 2
42.1% KP
28,049
25.3% share
10,598g
186 CS · 6/m
低等生物的奴隶#1975
Rengar · Jungle
7 / 6 / 7
73.7% KP
24,634
22.2% share
13,842g
234 CS · 7.5/m
Kina#00021
Vladimir · Mid
3 / 7 / 2
26.3% KP
21,811
19.7% share
12,500g
259 CS · 8.3/m
KMTC ViniSC04#br1
Jhin · ADC
2 / 7 / 2
21.1% KP
27,729
25% share
13,804g
277 CS · 8.9/m
Canário#Avê
Karma · Support
1 / 9 / 6
36.8% KP
8,525
7.7% share
8,140g
50 CS · 1.6/m
Red side
VictoryArtriix#0000
Varus · Top
6 / 7 / 4
29.4% KP
38,822
23.7% share
12,918g
240 CS · 7.7/m
FURIA Tatu#10y
Quinn · Jungle
16 / 8 / 8
70.6% KP
42,213
25.7% share
16,215g
207 CS · 6.6/m
Kleverson Fumaça#br1
Akali · Mid
8 / 1 / 7
44.1% KP
38,195
23.3% share
13,934g
224 CS · 7.2/m
reKK1#2002
Smolder · ADC
4 / 0 / 10
41.2% KP
28,937
17.6% share
16,325g
318 CS · 10.2/m
My Immort4l#Law
Senna · Support
0 / 3 / 22
64.7% KP
15,879
9.7% share
10,655g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
