Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 159 days ago
9 / 1 / 10
K / D / A
51.4%
Kill participation
1,036.1
Damage / min
13,672g
604.5 gold / min
17
10 placed · 0 cleared
217
9.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOverload#EZYR
Ornn · Top
4 / 8 / 9
35.1% KP
14,938
16.4% share
8,302g
125 CS · 5.5/m
Expedition Zero#NOOB
Naafiri · Jungle
8 / 4 / 8
43.2% KP
21,498
23.6% share
11,331g
187 CS · 8.3/m
Kina#00021
Vladimir · Mid
9 / 1 / 10
51.4% KP
23,433
25.8% share
13,672g
217 CS · 9.6/m
anvurgesa#BR1
Lucian · ADC
8 / 0 / 10
48.6% KP
19,394
21.3% share
15,043g
240 CS · 10.6/m
Manel#BR2
Pyke · Support
8 / 4 / 11
51.4% KP
11,718
12.9% share
8,260g
14 CS · 0.6/m
Red side
DefeatKimchi Warrior#0325
Vayne · Top
4 / 5 / 2
35.3% KP
15,130
21.7% share
10,335g
176 CS · 7.8/m
Baby Levi#tutu
Xin Zhao · Jungle
3 / 11 / 6
52.9% KP
13,204
18.9% share
8,369g
107 CS · 4.7/m
VALENTINO#3257
Akshan · Mid
9 / 5 / 2
64.7% KP
23,377
33.5% share
12,350g
191 CS · 8.4/m
医者 higuruma#333
Ezreal · ADC
1 / 9 / 5
35.3% KP
12,691
18.2% share
9,100g
174 CS · 7.7/m
L4zzzy#Manu
Nami · Support
0 / 7 / 8
47.1% KP
5,289
7.6% share
6,307g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
