Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 158 days ago
2 / 9 / 4
K / D / A
27.3%
Kill participation
482.1
Damage / min
12,069g
375.8 gold / min
38
24 placed · 3 cleared
222
6.9 CS / min
Objective control
5
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRoderas#000
Ornn · Top
1 / 4 / 6
17.1% KP
25,874
16.8% share
11,438g
240 CS · 7.5/m
GuinzZ#grizo
Xin Zhao · Jungle
10 / 3 / 8
43.9% KP
25,040
16.2% share
15,862g
236 CS · 7.3/m
ArianaBigGIande#3435
Ahri · Mid
6 / 7 / 10
39% KP
28,163
18.3% share
12,810g
178 CS · 5.5/m
NeveR#tyf1
Lucian · ADC
15 / 4 / 12
65.9% KP
53,721
34.9% share
19,998g
259 CS · 8.1/m
kadù#MAX5
Pyke · Support
9 / 4 / 11
48.8% KP
21,299
13.8% share
11,980g
42 CS · 1.3/m
Red side
Defeatmarty supreme#clino
Vladimir · Top
4 / 9 / 5
40.9% KP
34,976
27.2% share
11,930g
222 CS · 6.9/m
Kina#00021
Aatrox · Jungle
2 / 9 / 4
27.3% KP
15,483
12.1% share
12,069g
222 CS · 6.9/m
Eltrico#BR1
Yone · Mid
8 / 6 / 4
54.5% KP
30,764
24% share
15,584g
320 CS · 10/m
pex21#1234
Sivir · ADC
7 / 9 / 5
54.5% KP
35,581
27.7% share
16,578g
261 CS · 8.1/m
paesmo#teteu
Nami · Support
1 / 8 / 13
63.6% KP
11,619
9% share
8,980g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
