Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 158 days ago
8 / 4 / 17
K / D / A
54.3%
Kill participation
1,404.2
Damage / min
16,365g
504.8 gold / min
18
11 placed · 0 cleared
301
9.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatguiven#vasco
Irelia · Top
4 / 12 / 3
26.9% KP
32,324
26.4% share
15,185g
302 CS · 9.3/m
Back To Black#Amy W
Master Yi · Jungle
11 / 8 / 2
50% KP
29,565
24.2% share
17,672g
233 CS · 7.2/m
hi im ignesz#br1
Ziggs · Mid
4 / 9 / 5
34.6% KP
26,527
21.7% share
12,499g
253 CS · 7.8/m
vyscenk#br1
Jhin · ADC
6 / 8 / 5
42.3% KP
18,798
15.4% share
13,340g
225 CS · 6.9/m
mrSosa#BR2
Seraphine · Support
1 / 9 / 15
61.5% KP
15,018
12.3% share
9,947g
40 CS · 1.2/m
Red side
VictoryJUNIN MONEY KING#king
Teemo · Top
4 / 5 / 9
28.3% KP
23,293
15.3% share
11,155g
217 CS · 6.7/m
banido#6767
Kayn · Jungle
18 / 8 / 5
50% KP
38,750
25.5% share
16,799g
225 CS · 6.9/m
Kina#00021
Vladimir · Mid
8 / 4 / 17
54.3% KP
45,521
29.9% share
16,365g
301 CS · 9.3/m
anymore#эго
Smolder · ADC
15 / 4 / 12
58.7% KP
32,631
21.4% share
19,174g
314 CS · 9.7/m
Prince#BR2
Bard · Support
1 / 5 / 25
56.5% KP
12,011
7.9% share
9,707g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
