Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 157 days ago
5 / 6 / 4
K / D / A
52.9%
Kill participation
777.2
Damage / min
11,560g
443.5 gold / min
24
10 placed · 3 cleared
227
8.7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryreizinho#sala7
Gragas · Top
6 / 5 / 6
31.6% KP
25,837
24.9% share
10,508g
172 CS · 6.6/m
Ense#adc
Zed · Jungle
7 / 4 / 4
28.9% KP
14,057
13.6% share
13,413g
185 CS · 7.1/m
Haddock#2003
Katarina · Mid
12 / 3 / 10
57.9% KP
30,213
29.1% share
14,826g
249 CS · 9.6/m
broken lens#ADCN1
Smolder · ADC
6 / 3 / 15
55.3% KP
17,415
16.8% share
13,460g
211 CS · 8.1/m
zaybas#KR2
Lee Sin · Support
7 / 2 / 15
57.9% KP
16,154
15.6% share
9,693g
29 CS · 1.1/m
Red side
Defeatas10#zzzz
Gnar · Top
0 / 8 / 5
29.4% KP
20,609
25.6% share
8,906g
206 CS · 7.9/m
Gênesis#YHWE
Nocturne · Jungle
6 / 9 / 5
64.7% KP
14,599
18.2% share
10,846g
147 CS · 5.6/m
Kina#00021
Vladimir · Mid
5 / 6 / 4
52.9% KP
20,260
25.2% share
11,560g
227 CS · 8.7/m
Cafajeste chucro#louco
Corki · ADC
4 / 7 / 6
58.8% KP
17,880
22.2% share
12,011g
200 CS · 7.7/m
Oleh#BR01
Nami · Support
2 / 8 / 10
70.6% KP
7,033
8.7% share
7,363g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
