Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 156 days ago
16 / 4 / 5
K / D / A
55.3%
Kill participation
1,849.4
Damage / min
16,499g
592.8 gold / min
20
11 placed · 1 cleared
251
9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquero injustica#feIca
K'Sante · Top
7 / 6 / 4
28.9% KP
19,957
16.2% share
11,557g
199 CS · 7.1/m
FURIA Tatu#10y
Aatrox · Jungle
9 / 7 / 11
52.6% KP
23,306
18.9% share
14,533g
192 CS · 6.9/m
Kina#00021
Vladimir · Mid
16 / 4 / 5
55.3% KP
51,475
41.7% share
16,499g
251 CS · 9/m
MestreYanor#br1
Ezreal · ADC
4 / 9 / 10
36.8% KP
23,120
18.8% share
11,262g
180 CS · 6.5/m
Maromfive#0069
Janna · Support
2 / 11 / 12
36.8% KP
5,448
4.4% share
8,169g
30 CS · 1.1/m
Red side
DefeatYupps#777
Yone · Top
10 / 7 / 5
40.5% KP
52,116
40.5% share
14,168g
243 CS · 8.7/m
D øubt#SELVA
Fizz · Jungle
11 / 7 / 3
37.8% KP
18,596
14.4% share
12,451g
181 CS · 6.5/m
Smurf Suyone#BR1
Zed · Mid
5 / 8 / 5
27% KP
23,711
18.4% share
11,405g
157 CS · 5.6/m
Celestial Being1#001
Neeko · ADC
7 / 6 / 13
54.1% KP
22,735
17.7% share
11,836g
187 CS · 6.7/m
Deprê e Coxuda#Mady
Nami · Support
4 / 10 / 20
64.9% KP
11,571
9% share
9,691g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
