Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 154 days ago
19 / 3 / 3
K / D / A
75.9%
Kill participation
1,694.1
Damage / min
17,811g
570.6 gold / min
19
11 placed · 1 cleared
278
8.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLac#0421
Vayne · Top
8 / 7 / 3
40.7% KP
24,059
23.2% share
13,256g
237 CS · 7.6/m
snickers#bless
Shaco · Jungle
5 / 5 / 7
44.4% KP
16,861
16.2% share
12,864g
215 CS · 6.9/m
ariziinho#Hwei
Hwei · Mid
1 / 2 / 5
22.2% KP
19,866
19.1% share
10,912g
240 CS · 7.7/m
wonderkid#wnk
Smolder · ADC
9 / 5 / 5
51.9% KP
32,921
31.7% share
15,846g
283 CS · 9.1/m
LAYLON#013
Morgana · Support
4 / 10 / 8
44.4% KP
10,218
9.8% share
8,986g
38 CS · 1.2/m
Red side
VictorySF6 PLAYER#ferps
Yasuo · Top
4 / 10 / 2
20.7% KP
15,332
14.7% share
11,840g
234 CS · 7.5/m
Twitch Lord Semi#br1
Rammus · Jungle
3 / 1 / 13
55.2% KP
13,739
13.1% share
13,980g
234 CS · 7.5/m
Kina#00021
Vladimir · Mid
19 / 3 / 3
75.9% KP
52,885
50.6% share
17,811g
278 CS · 8.9/m
pl bxd#noé
Caitlyn · ADC
3 / 9 / 4
24.1% KP
17,306
16.6% share
11,879g
217 CS · 7/m
reizinho#sala7
Karma · Support
0 / 4 / 17
58.6% KP
5,272
5% share
9,093g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
