Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 154 days ago
16 / 9 / 5
K / D / A
70%
Kill participation
1,927.3
Damage / min
21,643g
567.6 gold / min
24
12 placed · 1 cleared
328
8.6 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoseidon#027
Rumble · Top
18 / 3 / 12
54.5% KP
72,781
30.1% share
20,898g
306 CS · 8/m
patron#z y
Master Yi · Jungle
13 / 7 / 4
30.9% KP
40,812
16.9% share
18,122g
271 CS · 7.1/m
Montkil#9228
Hwei · Mid
5 / 6 / 18
41.8% KP
37,107
15.3% share
13,302g
238 CS · 6.2/m
rabeloko#rblk
Ezreal · ADC
16 / 11 / 14
54.5% KP
78,247
32.3% share
20,932g
282 CS · 7.4/m
qwertyuiopa#101
Karma · Support
3 / 4 / 31
61.8% KP
13,123
5.4% share
12,691g
46 CS · 1.2/m
Red side
DefeatSARGENTO KEYS#CHEFE
Gnar · Top
0 / 11 / 3
10% KP
10,761
6.9% share
13,076g
256 CS · 6.7/m
Twitch Lord Semi#br1
Zac · Jungle
5 / 7 / 13
60% KP
21,660
14% share
16,432g
265 CS · 6.9/m
Kina#00021
Vladimir · Mid
16 / 9 / 5
70% KP
73,493
47.4% share
21,643g
328 CS · 8.6/m
O GENIO BRANCO#29K
Naafiri · ADC
9 / 14 / 5
46.7% KP
35,272
22.8% share
15,892g
233 CS · 6.1/m
wretched#t93
Bard · Support
0 / 14 / 17
56.7% KP
13,837
8.9% share
10,813g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
